While many creatures go in for the kill you are one of those individuals who see the benefit of not ending a life be that to capture a foe or thinking they don't deserve to die. You've gained the ability to hold back on all forms of damage physical or magical. An arrow may hit a non critical part of a bear to cause it to pass out from blood loss, a fireball can burn enough of the target to cause them to pass out from pain or a burst of psychic damage may overload a brain to cause it to shutdown.
You can:
- Before making a Attack Roll against a creature declare that you aiming to make them Unconscious. This works with all damage rolls and the creature becomes Unconscious for 1d4 hours.
- This also works for Spell Attack rolls and Spell Saves but if the damage exceeds or is equal to their Hit Point Maximum then they still suffer Instant Death.
Note: Please talk with your DM & Party before taking this Feat. It's creation is for the use of players who want to play characters that struggle with the idea of killing for RP purposes.
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