Prerequisite: No other marks or dragonmarks.
A DM may give a player this feat as a boon from a Green Hag or it can be chosen as a feat.
You have manifested the mark of the Green Hag. Determine its appearance and choose one flaw associated with it. You gain the following benefits:
- You can breathe air and water.
- You learn the spells Vicious Mockery and Dancing lights
- You can turn invisible until you attack or cast a spell. This invisibility last for up to 1 hour. You can not use this feature again until you finish a long rest.
Choose one flaw:
- Your skin turns green, if your skin is already green you grow 1d6 warts on your face.
- Your hair grows long and gray, if your hair is already long and gray it starts to fall out for 1d6 days until you are bald. The hair does not grow back.
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