Your deep understanding of combat allows you to push yourself and your allies to heroic effort. You learn THREE martial maneuvers of your choice from among those available to the Battle Master archetype of the fighter class in the Player’s Handbook.
You may spend 1 Hit Die to use a maneuver, applying the result of the roll to the maneuver if applicable.
If a maneuver you use requires your target to make a saving throw to resist the maneuver’s effects, the saving throw DC equals + your proficiency bonus + your Strength or Dexterity modifier (your choice).
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