You've trained long hours to use your weapons of choice based on dexterousness rather than might, gaining the following benefits.
Practiced Weapons. Select two weapons from the following list with which you are proficient. Those weapons are counted as having the finesse property while you wield them: Club, Handaxe, Javelin, Light Hammer, Quarterstaff, Sickle, Spear, Unarmed Strike, Battleaxe, Longsword, Trident, and Warhammer. Versatile weapons are still considered finesse, even while being wielded two handed.
The Rule of One. While wielding a single finesse weapon with which you are proficient, and no shield, you gain a +2 bonus to AC and damage rolls with your weapon.
Reprisal. While wielding a single finesse weapon with which you are proficient, and no shield, if a melee attack misses you by 5 or more, you may use your reaction to make a single melee weapon attack attack against your attacker.
This is a training feat, meaning it may only be acquired through training during downtime.
Due to #JustDnDBeyondThings you'll have to add any AC and damage bonuses manually.
Inspired by and based upon Daxtreepot's Finesse Training.
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