Prerequisite: Proficiency with Whips
You master the art of wielding whips. You gain the following benefits:
- The whip damage die now increases to a d6 instead of a d4
- Other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon.
- You may use a whip to extend your reach as part of an Athletics or Acrobatics skill check where appropriate, including grapple (however, you must still use your Strength (Athletics) to grapple).
- As an action, you are able to latch onto small items within reach and pull them towards you, anything under 2 pounds not being worn or carried can be pulled into your hand, thrown as an improvised weapon at a target, or given to a willing creature within reach. Still requires an "Attack Roll" to see if you latch on (DM determines "AC", results lower than 5 from the "AC" can result in hilarious effects)
Note: This is kind of a hodgepodge of other people's feat tailored to the homebrew game I am playing in. All credit to the many others who I borrowed from.
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