As an expert in the magic of binding and the formation
of magical contracts, you gain insight into the workings
of summoning spells and how to interfere with them.
Whenever you encounter a summoned creature, you
are immediately aware it was summoned. As an action,
you may wrest control of a summoning spell away from
the caster. The spellcaster must make a Wisdom saving
throw against your Transformation Save DC. On a
failure, you gain control over the spell and any remain-
ing creatures as if you had cast the spell, including
concentration for any remaining duration. You may use
this ability a number of times equal to your Charisma
modifier (minimum 1), and you regain all uses of this
ability when you finish a long rest.
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