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Prerequisite: Spellcasting
 

Any PC who possesses spells can take this feat, it is able to concentrate and accumulate the energy around him and cast his spell without consuming the slot as if it were a ritual spell even if it is not.
The PC decides the spell and the target before casting, then decides the level of slot to use for that spell which must be a slot he owns.
Depending on the slot, the launch time varies as per the table.
During the ritual (up to the throw excluded) the caster has a disadvantage on every die roll except for the concentration check and whoever tries to hit it has an advantage.
It is possible to create spell slots with a total level that does not exceed the caster level to which the bonus of his spellcasting characteristic is added.
Example: A 10th-level Caster with 16 (+3) spellcasting characteristics will have thirteen 1st or two 5th and one 3rd slots.

From 1 => 2 rounds
2 to 3 => 3 rounds
4 to 5 => 4 rounds
6 to 7 => 5 rounds
8 to 9 => 6 rounds

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