You have traveled and studied among clerics, paladins, and other holy folk from many different religions and faiths, learning their stories and techniques and have been inspired by their faith. You gain a special feature called Divine Inspiration, which you choose from the options below. Each Divine Inspiration grants you access to a special divine bonus for your Bardic Inspiration. Once used, you may not use the ability again until you complete a short or long rest. In addition, whenever you learn a new bard spell, you can choose to learn one spell of a level you can cast from the cleric or paladin spell lists. This spell counts as a bard spell for you and is treated normally as one of your known spells, but does not count as one of the special spells you gain with the Magical Secrets class feature. You may know only one cleric or bard spell in this way.
Channel Harmony. As a bonus action, you offer your skill and inspiration as praise to your gods, allowing you to channel divine energy. When you do so, roll a d4; for the next minute, any creature who uses a bardic inspiration die granted by you regains hit points equal to the result of your d4 roll.
Oathsinger . As a bonus action, you swear an oath of reverence to your gods. For the next 1 minute, any time an ally inspired by you rolls their bardic inspiration die, they can roll the die twice and use the higher of the two results.
Hymn of Battle. As a bonus action, you create an aura in a 15ft radius around you filled with the sounds of glorious battle hymns for the next minute. You and any creature inspired by you within the aura can roll any attack's damage roll twice and use the higher result.
Previous Versions
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2/7/2018 8:33:10 AM
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3/22/2018 4:23:29 PM
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