You awaken the ability to mentally connect with and influence others emotions, granting you the following benefits:
- Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
- You can touch a creature with your bare skin and can feel what they feel on the surface. If you wish to go deeper they have to make and Wisdom save 13 to resist your prodding.
- You can project how you feel to any creatures around you within the range of 60ft; however, they will know it is not their emotions and can shut them out if they so choose. (No DC required)
- You can cast the calm emotions spell, requiring no spell slot or components, and you must finish a long rest before you can cast it this way again. Your spellcasting ability for the spell is the ability increased by this feat. If you have spell slots of 2nd level or higher, you can cast this spell with them.
Previous Versions
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9/24/2022 11:25:35 PM
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5e
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Coming Soon
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