Prerequisite: Charisma 13 or higher.
You have developed the skills it takes to motivate those around you, gaining the following benefits:
- Increase your Charisma score by 1, to a maximum of 20.
- You have advantage on Charisma (Persuasion) skill checks to discuss battle plans or command others.
- You can spend 10 minutes inspiring your companions, shoring up their resolve to fight. When you do so, choose up to six friendly creatures (which can include yourself) within 30 feet of you who can see or hear you and who can understand you. Each creature can gain temporary hit points equal to your level + your Charisma modifier. A creature can't gain temporary hit points from this feat again until it has finished a short or long rest.
Tags:
Healing
Buff
Social
AaronATWik
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