Demigod-Trickster Image
Prerequisite: 1st level Character with the “Chaotic” alignment
 

Tricksters, as these Demigods are known by, are always making trouble for someone. Sometimes, that trickery gets them out of a sticky situation. Other times, these tricks get them into those situation in the first place.

When you choose this feat, choose one deity from the Trickster Domain as your ancestor or one of your parents; you cannot choose another Feat with “Demigod” in the name once you’ve chosen this one. When you choose this Feat, you gain the following benefits when you reach certain levels:

1st:

  • you gain proficiency in Dexterity (stealth) and Dexterity (Sleight of hand) checks, as well as the Disguise kit
  •  you can use the Disengage or Dodge action as a bonus action.
  • when you use your Disguise kit, you add a d4 and add it’s total to the check. The die increases by one at 3rd, 5th, and 17th levels.

3rd: 

  • When you take any damage, you can reduce that damage by 1d12. Add your Dexterity modifier, and reduce the damage by that much. The die increases by 1 at 5th and 17th level
  • when you deal damage, you can add 1d12 + your dexterity modifier of a damage type of your choice. The die increases by 1 at 5th and 17th levels
  • as a action, you can summons a number of duplicates up to your proficiency bonus. These duplicates have your in-game statistics, with the following changes; the duplicates deal a damage type (you can chose 1 damage type for each), they have hit points equal to 10 times your proficiency bonus, and they don’t have your Class, Subclass, or Race features. They disappear after dropping to 0 hit points
  • as a bonus action, you can teleport up to 30 feet, along with anything you are wearing or carrying. 

5th:

  • you gain resistance to all damage 
  • whenever you make a Stealth check, you can become invisible, along with anything you are wearing or carrying until you are attacked. You can do so a number of times equal to your proficiency bonus, and you regain uses whenever you finish a Short or Long rest.

17th:

  • Whenever you are hit by an attack, you can use your reaction to become immune to that instance of the damage. You can use this reaction a number of times equal to your proficiency bonus, and you regain uses whenever you finish a Short or Long rest.
  • as an action, you can transform yourself into an animal. You lose any of your class or race features, but you keep these ones. You can only revert back to your true self as a bonus action or you die. 
Demigod-Trickster Image

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