Blood Ire Tattoo: Orange Image

A tattoo that spirals like a double helix up the spine boils from under the skin

"Why do you think the sunset burns so sweet yet harms my eyes? Truly it's those we trust that make us blind" -the man of lies and truths

Every time you hit a target you must make a Wis save DC 10+lv on a fail your ac is 0 untill damaged 

The chain broken muse: if your AC is below 10 the next time you take damage you take an additional amount of damage equal to the difference between your maximum and curent ac

Exposed and proud: for every point of AC below 10 gain a + to hit and damage equal to missing ac 

Impatient stimulus: as a bonus action or reaction you may Lower your ac to give a target within 30 feet of you a boost to AC equal to to the AC you lose to a max of 2 per round this effect lasts untill combat is over

Armmor thief: as a reaction you may attempt to steal a portion of a targets AC temporarily increasing your own ac In the process. this effect lasts untill the start of your next turn, you may only steal up to 2 points of ac from a target, the target must make a con, str or dex save DC 10+ your prof bonus+dex mod. On a success nothing happens. If you attempt to steal an allies Ac no save is made it just happens however the AC dose not return until combat is over.

Blood Ire Tattoo: Orange Image

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