The god Trace-The-Sky has imbued their strength into you, forging you into an avatar of their will. Your name is the Eye, and you gain the following traits that correspond to Trace-The-Sky:
- Your alignment changes to neutral.
- Your Dexterity score is 25. This has no effect on you if your Dexterity is already 25 or higher.
- Your Intelligence score is 30. This has no effect on you if your Intelligence is already 30.
- Your Wisdom score is 30. This has no effect on you if your Wisdom is already 30.
- Your Charisma score is 25. This has no effect on you if your Charisma is already 25 or higher.
- You can levitate up or down by up to 20 feet as part of your move and can hover.
- You have advantage on saving throws against spells.
- You can sense the presence of magic within 30 feet of you and learn its school of magic, if any.
- If you fail an Intelligence or a Wisdom saving throw, you can use your reaction to reroll it, and you must use the new roll.
- You deal maximum damage when you cast a spell of 1st through 5th level that deals damage.
- You can duplicate the effect of any spell that is 6th level or lower and has a casting time of 1 action.
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