Elsecaller First Ideal Image

Transformation
Transformation can be manipulated to change an object into one of the ten essences. Soulcasting transforms one material into another, though Soulcasting into one of the Ten Essences is easiest To Soulcast, the Elsecaller shifts their perception to see into the Cognitive Realm, and communicates with the Cognitive aspect of the object they want to transform. This is normally done through direct contact with an object, however, can be performed from a distance. Elsecallers are more skilled at doing this than Lightweaver. Elsecallers tend to view Soulcasting differently from Lightweavers.

Transportation
Transportation allows the transfer of one's physical body into and out of the Cognitive Realm. It works by creating a miniature perpendicularity that the Elsecaller can go through. It is significantly easier to enter the Cognitive Realm using Elsecalling than it is to leave it. It is possible for Elsecallers to leave the Cognitive Realm without seeking a perpendicularity however this is a more advanced skill than entering. Elsecallers are able to use this ability to worldhop.

Two instances of this ability:

Anchor jumping allows an Elsecaller  to locate a distant space through the oceans of Shadesmar. this ability allows the user to relocate to another place or plane by selecting the soul of an inanimate object in the vicinity of the location they wish. Concentration is the utmost importance. this also allows the user to transport up to 9 allied creatures. This feature requires both charges of surgebinding. Using a single charge the user may create an anchor on an inanimate object to relocate at a later use. This ability can only transport the user. Only 5 can exist and creating a sixth will randomly override a previously made anchor.

Shared Location allows the Elsecaller to locate the soul of an allied creature. The closer the bond between them the easier it is to find them. roll a perception on a D100 and add your ability modifier.  

Elsecaller First Ideal Image

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