JJJS-INFECTED Image

John Jacob Jingleheimer Schmidt is your name now.

Neither you nor any of your party remembers what your old name was. You know it changed. You know it's different now. But what was it? They all call you JJJS as if that was always your name. But you KNOW that's not true.

The group now has disadvantage on group stealth checks (when traveling with a JJJS-infected).

Questions like "Halt who goes there" or "What's your name" immediately necessitate a response when asked 3 times in one conversation.

Whenever a JJJS infected answers such a question all others present roll a con save. If they fail then they are compelled to shout "THERE GOES JJJS YA DA da da da daa da." Whoever asked the 3rd question rolls CHA save and if he fails he feels himself say "His name is my name too" and becomes a JJJS-infected.

If you enter a populated area with more than 6 people present when they see the JJJS-infected all within a 60 ft aura make a DC 12 con save and shout "THERE GOES JJJS YA DA da da da daa da" if they fail and on a fail If they knew JJJS original name they forget it.

Passing on the illness does not cure the JJJS-infected.

A medicine check reveals nothing wrong.
Arcana shows the presence of a curse DC 15.

RUMORED CURES:
To remove the curse: someone who knows the name of the JJJS-infected person must participate in a remove curse ritual in order for it to be effective.

They say, just before you die, you remember.

THERE CAN BE ONLY ONE VARIANT:
Supposedly, if you kill all the other JJJS-infected people in the world the Archfay who initially cast it will appear and, being satisfied with the chaos his curse has sewn (And the names he has collected), will return your name to you... in addition to a "boon."

JJJS-INFECTED Image

Comments

Posts Quoted:
Reply
Clear All Quotes