When on death saving throws, players will use a normal d20 as usual but if all throws are failed, a d8 appears and acts as a extra chance, on a 1- 2, nothing more than a raised the dead spell can save them.
on a 3-4, nothing happens and the soul just waits for the party to revive them.
On a 5-6 the soul is sent to the plane that has the greatest claim to the being.
On a 7-8, the creature sits back up, full hp, full spell slots but now owes death a favour
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