Prerequisite: You must have at least 1 sixth-level spell slot.
Magic has become such a part of you that it infuses even your mundane weapon strikes.
For melee attacks each attack deals an extra Attack: [roll]1d20+3[/roll] Damage: [roll](if([roll:-1:critical], =0, 6d8, 2{6d8}.expand()))[/roll] of damage
For ranged attacks, your arrows or crossbow bolts turn into eldritch blast. This eldritch blast is one ray but deals damage as if it were the number of rays scaling with level.
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