Psycho Killer Image

Your bipolar personality makes you an unstable being.

Whenever, in battle, you witness extreme succes or failiure, it strongly bothers you, making you enter a state called "Psicopato".
When in Psicopato state, you become highly violent and vicious.

If, while in Psicopato state and in battle, you witness extreme succes or failiure, it burdens you more than your frail mind can take, making you go back to your normal self.

 

Psicopato State

You charge and attack all creatures, within your sight, that you consider as enemies, or that are attacking you.
When in this state, you can only make melee attacks.

In the turn you become a Psicopato, you must spend all your movement to reach the closest enemy.
If you do, you heavilly bump on the enemy, the enemy receives 1d4 force damage, it is thrown back 5ft and is proned.

The state ends if either you defeat all enemies within sight, if you are knocked unconcious, if you make a short or long rest, or, finally, if another critical failiure or success happens.

 

Normal State

In your normal state, you tend toward cowardice, often running away or attacking enemies from afar.
When in this state, you can only make ranged attacks.

In the turn you're back at your normal self, if you are engaged with an enemy, you must use your action to desengage. You must, then, spend all your movement to get the farther away you can from the closest enemy.
If you get farther then 30ft from the enemy you were closest before moving, you gain an extra action, that you must spend as a ranged attack targeting that enemy.

Beware, if you bear witness of another critical failiure or success, you will turn back into the Psicopato.

 

* You cannot switch between states on the turn following the last change.

Psycho Killer Image

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