Prerequisite: Hexblade Subclass
In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action.
While raging, you gain the following benefits if you aren’t wearing heavy armor:
- You have advantage on Charisma checks and Charisma saving throws.
- You have resistance to bludgeoning, piercing, and slashing damage.
- When you make a melee attack using Charisma, you gain a bonus to the damage roll as follows:
- Level 1 - 8: +2
- Level 9 - 15: +3
- Level 16 - 20: +4
If you are able to cast spells, you can’t cast them or concentrate on them while raging.
Your rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.
Hexblade's Rage can only be used once per long rest.
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