You have learned the power of music and how it affects others around you. Using this knowledge and you skills you can aid allies and hinder foes.
As an action you can start singing a song of war. You must concentrate on this song, and while you are singing you can not perform the verbal components for spells.
You can choose to accompany your song with an instrument that you are proficient with and that leaves your mouth free for singing. If you do so, you have advantage on Constitution saving throws made to concentrate on the song.
You have to use your action on every subsequent turn to keep singing the song, otherwise it ends. Starting to sing a song takes one use of this feature.
You know the following songs of war:
- Battle Ballad: each allied creature within 60 feet of you that can hear you gains +1 to their attack rolls.
- Hymn of Harm: once until the start of your next turn when any allied creature within 60 feet of you that can hear you hits an enemy with an attack they can choose one damage dice and automatically use its highest value when calculating damage.
- Meddling Mantra: each allied creature wihin 30 feet of you that can hear you has advantage on Constitution saving throws made to concentrate on spells.
- Chaotic Chorus: each hostile creature within 30 feet of you that can hear you has disadvantage on Constitution saving throws made to concentrate on spells.
- Stalwart Symphony: each allied creature within 30 feet of you that can hear you gains a magical bonus of +1 to their AC.
- Sadistic Serenade: choose one hostile creature within 60 feet of you that can hear you and one damage type. For the duration of the song, that creature gains a vulnerability to that damage type, or it loses its resistance to said damage type. If the creature is immune against the chosen damage type, it is unaffected by this song.
You can use this feature a number of times equal to your proficiency bonus. Songs that you sing can be heard up to 150 feet away. A song ends after one minute, when you lose concentration, when you start singing a new song, when you use your action for anything other than continueing a song or when combat ends.
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