Close–Quarters Combatant Image
Prerequisite: Strength 13 or higher
 

You are an expert at fighting in close quarters, using grabs and throws to manipulate your opponents. You gain following benefits:

  • When you attempt to grapple a creature, you decide whether the creature will roll Strength (Athletics) or Dexterity (Acrobatics) for their first grapple check.
  • When you are able to make an opportunity attack, you can attempt to grapple the creature instead of making a melee weapon attack against it.
  • You can use your bonus action to throw a creature you have grappled to the ground, ending the grapple and rendering the creature prone in an unoccupied space within 5 feet if you.
  • When you grapple a creature that needs oxygen to survive, you may attempt to choose them out. A creature you grapple in this way is suffocating and can speak only falteringly. You can start or stop suffocating a grappled creature at any time on your turn.
Close–Quarters Combatant Image