You attempt to overlap the past present and future. You can use this effect once per day. You regain all uses after a long rest. You may choose between the following effects, and expend one use of this feat to activate it.
- Past: You reach into the past. You cast a spell that requires concentration, without expending a spell slot, and hold the concentration for as long as you wish or the spell allows. The spell effects do not apply in that time, then that point of the timeline is stored in your memory until you finish a long rest. For as long as it is stored, you may activate this effect to cast the same spell using a spell slot of the same level. The spell is activated in the present, but you do not need to hold concentration on the spell to use its effects, you reuse the concentration from the past. You can pause this effect and recast the spell as long as there is concentration left. You can only use a spell's effects like this for the same amount of time you concentrated in the past.
- Present: You freeze a moment in time. For the rest of the day, or until you finish a long rest, you can ready/hold one spell continuously and release it at any time, as long as you maintain concentration. You can alternatively choose a creature you can see, and allow them to hold the spell in your place. You have advantage on checks used to maintain concentration. If you lose concentration without releasing the spell, it spontaneously activates. If the spell has a target, the target becomes the holder (good luck holding fireball with -1 to constitution). The save DC to maintain the spell is always 10 + the level of the spell slot used to cast it.
- Future: You shape the flow of time as it passes. Choose between yourself or another creature you can see. For the rest of the day, or until you finish a long rest, you or the creature can choose to take two actions on their turn. If this is the case, they can not take an action on their next turn. This does not prevent effects like action surge which allows for multiple actions on one turn and does not prevent bonus actions or reactions.
Previous Versions
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10/6/2022 12:58:34 PM
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Coming Soon
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