Your years spent at the bar finally pay off, you have found a way to make use of your skills to down a drink in the blink of an eye. You also know that when you are drunk that your unsteady stance makes you hard to hit, and you tend to hit harder... when you hit. You gain the following benefits:
- Drinking a potion can be done a bonus action.
- Administering a potion of healing to an unconscious ally can be done without expending an action. Once you use this ability, you can’t do so again until you finish a short or long rest.- When using a potion of healing you can choose to re-roll any 1's on the D4 dice and must use the new roll. you can sacrifice up to your Charisma Modifier in Attack rolls and add that same number to your damage and AC for one minute. This can be done PB times per long rest.
Harder to hit, for everyone:
- As an experienced drinker, you know that when you're drunk your unsteady stance makes you harder to hit, and you tend to hit harder... when you hit. As a bonus action, you may drink an alcoholic drink you have readily available, then subtract a number up to your CHA modifier (minimum 1) from your attack rolls. You may then add that same number to your damage Rolls and AC for 1 minute. This can be done PB per long rest.
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