If you or your companion succeed on a Saving Throw against an effect that would increase your Stress Level, both of you succeed.
If your companion is targeted with a melee attack and the attacker is within your melee range, you can use your reaction to protect them or retaliate. You can either make the enemy target you with their attack, or make an attack against the enemy.
If you or your companion deal damage to an enemy, the other one can use their reaction to make an attack against that target.
If you or your companion become Virtuous, the other one does so, as well.
In case the affected character was Afflicted, the Affliction ends, and their Stress Level decreases to half their Stress Limit.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/9/2022 1:30:03 PM
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5
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1
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Coming Soon
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