Nightfall Ascension - You no longer need to attune to a Nightfall Pearl. You gain a +3 bonus to hit and +3 bonus to spell save DCs (which does not stack with caster attunements). You may have the pearl’s effects be centered on you and your twilight sanctuary aura extends to its reaches and duration. Your twilight shroud provides total cover from enemies. You gain a new channel divinity called Twilight Protection Twilight Protection: As an action you activate this channel divinity you pick a damage type you are immune to. All creatures within your twilight shroud also gain immunity to that damage type for 1 min.
Vampiric Ascension - You've ascended past being a Dhampir and are now a true vampire, except your creature type is now is Undead but you are immune to effects that specifically harm undead. Your expirence thus far has improved your abilities in all areas. Your ability scores as well as your ability score maximum increase by 2. You are immune to all types of damage except Piercing. (You lose any immunity’s you gained from boons if you retrain). You also gain the ability to make natural weapon attack called claws that deal 2d8 + Constitution Modifier piercing damage on a hit.
Twilight Blood Art - As the shadows of the moon and sun your constition becomes attuned with all your attacks and spells as you can use your con modifier in place of strength dex or wisdom to attack and when you cast spiritual weapon you can use it as a melee weapon and add your fang bite damage 1d8 +con modifier to every attack you make with it. As a bonus action you can throw your spiritual weapon at an enemy, you can either teleport to it or manifest it again on your hands.
Vampire Queen - If she bites a target with with her bite. The target must make a wisdom save equal to your spell save DC or become under the effects of dominate monster spell and lasts until the next dawn. (Does not use concentration)
Unbreakable Bond - when Nexus and Cathrine are together they fear nothing as their love is eternally Unbreakable, they cannot be compelled to act in any way that is against their will. This ability and their immunities (damage and conditions) cannot be bypassed.
Legendary Actions- You can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. You regain spent legendary actions at the start of your turn.
Attack( 1 action) - you may make one attack.
Twilight Movement( 1 action) - You may teleport to an unoccupied space within 120 ft of you.
Motherly Love( 2 action) - An ally within your sanctuary gains the benefits of the sanctuary spell as if you cast it on them
Motherly Protection( 3 action) - An ally within your sanctuary gains all of your immunities until the start of your next turn
Comments