
Prerequisite: Martial Weapons Proficiency (Melee)
You master fighting with two weapons, gaining the following benefits:
- First, increase your Strength or Dexterity score by 1 to a maximum of 20.
- When holding a Weapon with the Light property in one hand, you can treat a non-Light Weapon in your other hand as if it had the Light property, provided that the Weapon lacks the Two-Handed property.
- You can draw or stow two Weapons that lack the Two-Handed property when you can typically draw or store only one.
Property (Light): When you take the Attack Action on your turn and attack with a Light weapon in one hand, you can make one extra attack as part of the same Action. That extra attack must be made with a different Light weapon, on the other hand, and you don’t add your Ability Modifier to the additional attack’s damage. You can make this extra attack only once on each of your turns.

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