When an enemy makes a spell attack roll and hits you, you can use your reaction to attack the spell. Using a weapon currently equipped or an unarmed strike, make a melee attack roll. If your attack roll is higher than the attack roll made against you, the spell has no effect. You can only use Spell Sunder in this way a number of times equal to half your proficiency bonus (rounded down) per short or long rest.
When you are forced to make a saving throw against an area effect spell (not a spell that targets), you can instead use your reaction to attack the spell. Instead of making a saving throw, make a melee attack roll using a weapon currently equipped or an unarmed strike. Treat the attack roll as the saving throw against the spell. On a successful save, the spell has no effect (you take no damage instead of half as the result of the successful save). You can only use Spell Sunder in this way once per short or long rest.
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