Prerequisite: Must be an artificier.
The artificer gains a new infusion and a dedicated slot to use it (the slot cannot be used for any other infusion).
The Homing Infusion must be placed on a ranged weapon. The weapon can already be magical or have an infusion placed on it. The Homing Infusion grants the following benefits.
- The artificer can use this ability several times equal to double their proficiency bonus. This resets after a long rest.
- The artificer can use a reaction to place a Lock on a target that they can see during the target's turn.
- If the artificer fires their weapon before the target's next turn, the missile weapon will hone in on the target and hit with greater force.
- The standard ranged of the missile is doubled.
- The target receives no benefit for cover, even full cover, as the missile will fly around structures to strike the target.
- The missile will hit with +2d8 Force Damage.
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