Prerequisite: Strength (13 or higher)
You have spent time honing your skills at the forge, allowing you to create and maintain weapons and armor for battle. You gain the following:
- You gain proficiency with smith's tools. If you are already proficient with them, you double your proficiency bonus to checks you make with them.
- You can forge metal at a rate of 50gp per 8 hour work day, with an additional 5gp for each hour worked exceeding the initial 8. When you forge in this way, you can take a 30% discount off the total gold cost spent, but you must spend the allotted time to craft based on the original gold cost. Examples of this are show in the Forging Sheet, seen below.
- Once per short rest, you can use your action to sharpen a non-magical weapon or temper a piece of non-magical armor or shield. You can take this action a number of times equal to your proficiency bonus. A sharpened weapon gains a +1 bonus to attack and damage rolls, while armor or a shield gains a +1 to AC. This bonus lasts for 8 hours, or until you begin a short rest, whichever comes first.
Forging Sheet Item Gold Cost Forge Time (Hours) Crafted Gold Cost Chain Shirt 50 8 35 Scale Mail 50 8 35 Spiked Armor 75 13 52.5 Breastplate 400 78 280 Halfplate 750 148 525 Ringmail 30 5 21 Chain Mail 75 13 52.5 Splint 200 38 140 Plate 1500 298 1050 Shield 10 2 7 Dagger 2 1 1.4 Handaxe 5 1 3.5 Javelin 0.5 1 0.35 Light Hammer 2 1 1.4 Mace 5 1 3.5 Sickle 1 1 0.7 Spear 1 1 0.7 Dart (10) 0.5 1 0.35 Battleaxe 10 2 7 Flail 10 2 7 Glaive 20 4 14 Greataxe 30 5 21 Greatsword 50 8 35 Halberd 20 4 14 Lance 10 2 7 Longsword 15 3 10.5 Maul 20 4 14 Morningstar 15 3 10.5 Pike 5 1 3.5 Rapier 25 4 17.5 Scimitar 25 4 17.5 Shortsword 10 2 7 Trident 5 1 3.5 War pick 5 1 3.5 Warhammer 15 3 10.5
Previous Versions
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10/20/2022 9:34:04 PM
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Coming Soon
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