Prerequisite: Requires 4th level of Wizard
Those that scorn necromancy as the "forbidden art" are fools—they don't see that, like any weapon, its morality is derived from its wielder. Yours is a magic that turns that stigma on its head, using necromancy to heal rather than harm; to bring the dead not back as mindless slaves, but as the heroes they once were. You gain the following benefits:
- Increase your Intelligence or Constitution score by 1, to a maximum of 20.
- You learn the spare the dying cantrip. It counts as a wizard spell for you, but not against the number of cantrips you know.
- The following spells are added to the wizard spell list for you: aid, cure wounds, raise dead, revivify and speak with dead. These spells are ineligible for your Spell Mastery feature.







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