With a near-preternatural awareness of one's surroundings both in and outside of combat, a person trained appropriately can assess and resolve situations that require a bit more than the average set of hands for handling.
Taking the base level requirement for a healing spell, the caster can increase its effectiveness by using a higher level spell slot.
In example, a Cure Wounds spell using a level 2 spell slot can be used simultaneously on two individual targets, using the same action on a single turn. Each subsequent spell level used allows more targets for single-target healing spells.
If multiple targets are chosen for a single-target healing spell, only the base level amount of healing can be applied.
This feat also allows a player to bypass certain casting times, specifically for healing spells.
Instantaneous healing spells that affect single targets can increase the number of targets with each spell slot used above the base level for the spell.
Cast times for healing spells can be converted to instantaneous casting by using a spell slot equal to double the base level of the spell.
Spells utilizing higher level spell slots to augment for multiple targets or decreased casting time cannot benefit from higher level spell slot healing at the same time.
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