Queen Of The Forsaken Image

**Artificer Runecraft Creation**: Your Aspect has additional godly power imbued into it. It can speak with you telepathically, gains your bonuses while on *Forsaken ground* and you may swap places with it.

**Forsaken Ground**: In land you, and in extension the forsaken own, you are at your most powerful. The usual aspect time limit does not apply, and you may instantly travel from place to place as you see fit. The land enchanted this way is desecrated, cannot be disturbed by non-forsaken forces, and gives the forsaken on it the ability to contact you telepathically. Unless you are in a god's domain, a ritual to turn normal land into forsaken land takes an action for a 30ft diameter. IN a god's domain, the god must give permission or be dead to do it at all.

**Invincible**: While inside Forsaken lands or above it, your godly power shines through. Your saves, AC, and max hit points double. Non-Forsaken inside are vulnerable to cold damage, instead of their normal defense against it.

** Lich Queen**: Effects directed at you that would hit your unerringly (no save, no AC check) or that roll higher than 100 to hit miss you instead.

**Undead Resilience**: At the start of your turn, the effect of the spell "death ward" applies to you, if it has not already.

**Army of the Dead**: As an action, you may summon a massive army of undead to assail all targets (minimum 2) you can see until the end of your next turn. All creatures targeted take 1,000 cold damage, split evenly between all targets, have their speed reduced to 0, are restrained, they cannot cast spells with somatic components, and they cannot interact with items, magical or non magical.

**Unholy Power**: When you roll an athletics check, you can choose to amplify it with all your power; the roll is 10x what it would normally be, and works on creatures of any size. Once you use this, it cannot be used again for 24 hours.

Queen Of The Forsaken Image

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