Prerequisite: Requires a Dexterity check of 17 or higher.
As the barbarian struggles to remain standing, he/she enters a wild frenzy. All nearby enemies within melee range must make a successful dexterity saving throw (DC17) or receive 1d20+4 slashing damage. If the enemy characters or monsters are below half health, the damage is increased to 1d20+8 slashing damage.
- User must be falling unconscious or at 1 hit point.
- User must currently be wielding a slashing damage weapon.
- Enemies must be within the attack radius of the barbarian's weapon.