Domain Domination Image
Prerequisite: Must be at 9th level.
 

You learn how to expand your presence and alter the area around you.

  • You dominate and take control of a stationary 60 ft spherical Domination Plane around the area you summon it for 10 minutes. The Domain counts as your Lair but you instead make Domain Actions with your Bonus Action instead. As long as the owner of a Domination Plane is within it they may take their Domain Actions, but if the owner of a Domination Plane leaves, except when temporarily going into the Etherial Plane for a spell such as blink while not leaving the parameters of the Domination Plane, the Domination Plane is expelled. A Domination Plane cannot be expelled by any other means except leaving, the duration ending, or the owner becoming unconscious including the usage of [Tooltip Not Found]. The owner of a Domination Plane can choose if other creatures outside of it can see within. Creatures with true sight can see through regardless of the owner's wishes.
  • If a feature requires a saving throw or a non-spell caster casts a spell via one of the Domain Actions, they can use a Domination Save.
  • A Domination save = 8 + proficiency modifier + your highest modifier.
  • After the Domain Domination's duration is over or has ended, the user of it gains one level of exhaustion.
  • If a sentient creature does not have this feat, an owner of this feat can use an action to invoke and activate the creature's Domain Domination, granting them this feat.
  • If a user spends 8 continuous hours without losing concentration, they can bind their Domination Domain to an area they hold ownership of, even if it is larger than the original Domination Domain range. The owner of this domain can leave it without expelling it and can summon their Domination Domain outside of this planted Domination Domain, but not inside of it. 

While in the Domination Plane you can take these Domain Actions:

  • The next time you were to take an action you can auto-succeed on an attack roll, a magic attack roll, or cause a target to auto-fail a saving throw. You can use this Domain Action up to your proficiency modifier and in reaction to an action, this Domain Action will still use your Bonus Action for the turn, if you have already used your bonus action within the previous turn you cannot take this Domain Action. You can use this Domain Action up to a number of times equal to your proficiency modifier.
  • You can make your Domination Plane virtually inescapable for the next minute. If a creature tries to leave the Domination Plane, that creature must make a Wisdom saving throw against your Domination Save or be pushed back 5 ft. inwards towards the center of the domain.
  • You can choose a spell of 5th level or lower. The first spell you cast will be the only spell you can cast with your Domination Plane. All metamagic effects that are applicable are applied to this spell. If the spell has an area of effect component, the area can encompass the entire Domination Plane. Depending on the level of the spell cast you may cast it a number of times on the Domination Plane charts:

You also develop a random flaw from the Aberrant Dragonmark Flaws table.

Aberrant Dragonmark Flaws
Spell level times castable
1st 5 times per Domain usage
2nd 4 times per Domain usage
3rd 3 times per Domain usage
4th 2 times per Domain usage
5th 1 time per Domain usage

Previous Versions

Name Date Modified Views Adds Version Actions
11/1/2022 9:10:58 PM
10
1
--
Coming Soon
11/3/2022 3:03:57 PM
5
0
--
Coming Soon
11/3/2022 4:18:29 PM
7
0
--
Coming Soon
Domain Domination Image

Comments

Posts Quoted:
Reply
Clear All Quotes