Soul Desecration Image

You made a pact with a demon allowing you to absorb the souls of the recently departed. While you  hold onto a soul, you gain any proficiencies it may hold as well as short term memory of the captive soul.

You spend 11 minutes uninterrupted to collect the soul of recently departed humanoids. You can hold a maximum of one soul at a time. Should you go an entire day, or attempt to hold more than the maximum allowed souls, you take 3d8 physic damage. 

You can expel a soul you currently hold to increase an ability check, attack roll or saving throw by 1d4. 

Your capacity for harboring souls increases to 2(7th level), 3(13th Level) and 4(17th Level). The psychic damage increases by 1d8 for each soul capacity increase(6d8 maximum.)

Soul Desecration Image

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