Prerequisite: The character must be dedicated to following the teachings of multiple schools, disciplines, monasteries, circles, etc. This can mean adpating them to suit their lifestyles such as "living a life of righteousnous". The player can lose the feat if they fail to do so.
This feat is only available to those who wish to expand their horizons and to receive the influence of multiple schools, oaths, circles, etc. In exchange for the ability to weild artifacts coming from multiple gods, and to get stat buffs from various quests, the individual relinquishes the possibility of going first in initiative, and death saving throws. Anytime they roll a 20 for iniative they may choose where they want to go in the inititive order, but they can only act first in the event of a surprise attack. Rolling a 1 in a duel gives the opponent the opportunity to act twice. When th characters hit points reach 0, they automatically die.