Friends Through Frostbite - Hypothermia Image

Hypothermia condition:

Your Hypothermia level increases by 1 when:

  • You suffer a critical hit from a cold based attack
  • You roll a natural one on a saving throw versus a cold based attack
  • You fail a frost check saving throw

The table below shows what happens during each level of the Hypothermia condition (effects are cumulative):

Hypothermia Level Condition
1

Mild Hypothermia: You are shivering and your teeth are chattering.

  • You have disadvantage of stealth checks.
2

Moderate Hypothermia: You are shivering uncontrollably.

  • You have disadvantage on all D20 rolls aside from frost checks. 
  • Your speed is halved
  • You have a -2 penalty to your AC and Dexterity saving throws
  • You can't use reactions
  • On your turn, you can use either an action or a bonus action, not both. Regardless of your abilities or magic items, you can't make more than one melee or ranged attack during your turn.
  • If you attempt to cast a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn't take effect until your next turn, and you must use your action on that turn to complete the spell. If your can't, the spell is wasted.
3

Severe Hypothermia: You suffer from frostbite.

  • You gain superficial frostbite scars
  • You must roll a d10 at the start of each of your turns to determine your behavior for that turn.

    d10 Behavior
    1-5 You use all your movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. You don't take an action this turn.
    2-6 You don't move or take actions this turn.
    7-8 You use your action to make a melee attack against a randomly determined creature withinyour reach. If there is no creature within your reach, you do nothing this turn.
    9-10 You can act and move normally.
4

Apparent Death:

  • You are unconscious
  • You must roll a d20 and check the table below to see what happens to you.
    D20 Result
    1-5 You lose a limb.
    6-11 You lose your nose, lip or eye and suffer a permanent -1 penalty to your Charisma ability score.
    12-20 You lose a finger or a toe.
5

Petrified:

  • You are frozen solid and dead
Friends Through Frostbite - Hypothermia Image