Prerequisite: Requires being able to cast at least one spell granted through your class, not feats or magic items. Requires being able to cast at least one spell granted through your class, not feats or magic items.
You have learned to attune your magic to magic weapons you wield, letting you channel your magic through them. This makes your melee attacks use your spellcasting ability, so long as they are made by a weapon magical in nature.
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Posted Nov 8, 2022Hi!
I'm new to the tabletop community, but I have a lot of experience playing digital versions of RPGs.
What I enjoy is to hyperfocus, minmax and streamline my characters. I've been looking into making a homebrew feat that grants similar bonuses as Shillelagh (but without the weapon type restrictions, ability type restriction, and as a passive availiable to all classes and not exclusively to those who can cast the spell). Other features that achieve this are Hex Warrior (one of the lvl 1 features of the Hexblade Warlock), as well as Battle Ready (lvl 3 feature for the Battle Smith Artificier).
They are however all locked to specific classes as well as specific abilities.
I'm trying to make a homebrew feat that I can pick on any spellcaster that uses Cha, Int or Wis for melee attack and damage rolls instead of Str (if it's higher).
I believe I've achieved the attack roll with this, but since I'm new to the whole game format, as well as homebrew as a concept, I'm not sure I've achieved the damage roll part.
If anyone can help nudge me in the right direction as to what to do to achieve this I would be very happy for any feedback.
If it is unclear what I am trying to achieve I'll use an example from my limited understanding of the rules:
Note that this is how I understand the rules and I might be wrong on some points. If I am then feel free to just let me know where and I'll abandon those points (I'm mainly unsure if proficiency is added to BOTH attack and damage rolls, it could be either or none...).
I also set up a restriction for it to only apply to magical weapons, since channeling magic through weapons that aren't magical didn't make much sense.
Any help on how to set this up for my self is very much appreciated.