You have a deep clawing need for flesh of any kind, plants can't satiate this hunger and even flesh only helps last for a while. Cause of this you gain the following benefits and traits:
- Every 3 hours you must consume bowl full of flesh. Some kinds of flesh satiate this hunger for longer then others for example, basic critter flesh will keep the 3 hour timer while humanoid flesh can keep this hunger at bay for 4 hours instead. If you do not eat flesh past the time you will take 1d4 psychic damage every 10 minutes until you eat the flesh.
- Basic flesh now heals for 2d4 while more special flesh like humanoid heals for 4d4 and flesh from legendary beings like dragons and liches heals for 8d4.
- If your health drops below 15 during combat against a injured opponent you must role a wisdom saving throw with a AC equal to your wisdom score or be forced to only attack the injured enemy you saw. You can not cast any spells during this until either they die or you fall below zero hitpoints.
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