Strength Step Image
Prerequisite: "Requires a Character Level of 5"
 

Strength step can be used in one of 3 ways: as a pure movement skill, as a movement-based attack, or as an Air Step.

For Movement:

  • As a bonus action you can activate strength step, in doing so you can move up to your [Str. modifier x 6] feet. (so 30ft if you have +5 in strength).

You will launch yourself faster than light to the desired location. You move in a straight line and can stop short if needed. You will negate any reactions you triggered from doing so. (for ex. attack of opportunity)

You also gain advantage on your next action.

For a Movement-Based Attack:

  • As a bonus action you can activate strength step, in doing so you can move up to your [Str. modifier x 6] feet.

You will launch yourself faster than light in a straight line followed by an attack. You cannot stop short. 

  • If you move the full distance without running into anything, your attack following with have advantage and add [strength modifier] x 2 to the damage.
  • If someone is in the path, that person must make a Dex save with Disadvantage [DC 15] On a failed roll that person takes [strength modifier] x 4 damage and get knocked prone. You are stopped short and take 1d10 damage. (This can be used to breach doors and walls at the DM's discretion)

Air Step:

  • As a bonus action or reaction, push off the air around you to instantly move [strength modifier] x 2 feet.

(This can be used to dodge attacks you can see coming.) (This can be used to avoid fall damage) (This does not trigger reactions such as attack of opportunity)

 

Strength Step Image

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