Prerequisite: Dexterity 13 or higher
Like the rogue you've learned how to utilize distractions to your advantage.
Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll
This damage is stackable with other instances of sneak attack, such as the rogue's sneak attack.
This feat can be taken multiple times.
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