- +1 to Strength or Dexterity modifier.
- You can switch and draw weapons as a free action (Maximum equal to your Dexterity modifier).
- You can attack with any weapon with no size restriction up to 1 size larger than yours.
- You gain access to the combat stances below, as a move action to switch and activate (for short rest).
+ Defensive Stance: 1/2 proficiency (rounded down) AC, Reflexes, and Perception.
+ Offensive Stance: 1/2 proficiency (rounded down) in Hit, Damage, and Strength checks. Your blows deal an extra 1d2 damage.
+ Mixed Stance: 1/4 proficiency (rounded down) to AC, Attack, and Damage.
Comments