Beast of a thousand forms
Talia's divine Ascension has augmented her Druidic wildshape with the unnatural and otherworldly forms of eldritch horrors. Talia can now wildshape into creatures up to to her level. Talia's new eldritch wildshape allows her to recreate the forms of any non homebrew and non unique monster (No tiamat, no bahamut, no Alraune, no starteater), Talia can add every creature type to the list of creatures she can wildshape into, once per long rest Talia can wildshape into any non unique and homebrew monster regardless of their cr. Talia's form transcends what's biologically possible for creatures, Talia can choose to wildshape but remain in her human form while gaining the game statistics of the creature she Wildshaped into except side which is replaced by her own size. Talia's wildshapes are just as natural to Talia as her true form is to her, Talia's wildshapes no longer have a duration and can last for as long as she wishes.
Aberrant Guise
Talia's eldritch nature has permanently changed Talia's body in many ways. Talia can choose to make her creature type Aberration and she can choose to make the creatures she wildshapes into can also be Aberration. Talia's shapeshifting cannot be seen through, even with witch sight and truesight as her divine aura shields her secrets. Talia has perfected hiding magic from onlookers thanks to her eldritch nature, Talia's wildshape and spellcasting cannot be detected. Talia has perfect control over her form even out of wildshape, channeling the inbate ability of the moon druids to heal themselves, she boosts it with her divine Ascension. Talia regenerates hp every turn equal to her proficiency bonus+wisdom bonus and Severed limbs regenerate after 1 minute. Talia can also prevent her wildshape from being suppressed by antimagic fields as she counteracts it's effects with her divine aura.
Storm of R'lyeh
Talia's mastery of wildshaping and shapeshifting allows her to alter the form of others to twist and meld their forms for her own purposes. She uses her eldritch powers to augment the monsters she summons, she uses this to connect her mind to the mind a willing monster she's summoned, creating a hivemind to become a living storm. Talia can choose what monster her conjure spells summon, she can also look through the eyes of a willing monster she's summoned and her summons can look through her own eyes when she allows them to. Talia and her summons become perfectly in sync, her summons regardless of what form they take have pack tactics and so does Talia. When Talia is surrounded by summons on every side, she gets a +5 to her saving throws and her attack rolls and her summons use her spell attack roll instead of their own when making attacks.
Force of Nature
Talia can perform can hour long ritual to augment and enhance the forms of her companions (npc pets), granting them some of her eldritch abilities. Talia gives them the strength of mountains as they grow to gargantuan size. They gain a constitution as vast as the sea as their hit point maximum is increasd as if they rolled the maximum on all their hit dice. They gain the ferocity of storms as their attacks all do double the damage dice. And lastly they gain the speed of the winds as all their forms of movement are doubled. Companions she performs this ritual on gain these benefits permanently. Due to Talia's eldritch magic lurking within them, Talia can summon up to 4 of the companions (npc pets), they last on the battlefield for 1 minute before being sent back to wherever they were before. She can do this once per long rest.
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