Prerequisite: Wizard (School of Evocation); Intelligence score of 17 or more; Constitution score of 17 or more; Level 11.
Mother Earth loves you: the very ground you walk on is rich with life, and you always feel energized when you are in touch with her. As you are her beloved son, she will protect you and crush your enemies.
- Add 1d6 bludgeoning damage to your unarmed and melee weapon attacks.
- Your skin is now as hard as a rock. You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.
- You gain burrowing speed equal to your walking speed.
- The ground muffles the sound of your steps. You have advantage on stealth checks.
- Moving through nonmagical difficult terrain costs you no extra movement. You can also pass through nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard. In addition, you have advantage on saving throws against plants that are magically created or manipulated to impede movement, such those created by the entangle spell.
- You cannot cast spells that deal lightning or thunder damage.
"The good earth is plentiful! The rich ground will see plants grow and flowers blossom, and you, my friend, have now become part of this wonderful circle of life".
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