- This curse must be given by a god or a magic scroll made by a god.
- All damage you do heals the target instead.
- Overhealing adds to a counter, at the end of the target's turn roll a D100 if the roll is under the current counter amount the target has a heart attack.
- Level 1-4 targets have 1 round for an ally to revive them. Level 5-8 targets have 2 rounds for an ally to revive them. Level 9-12 targets have 3 rounds for an ally to revive them. Level 13-16 targets have 4 rounds for an ally to revive them. Level 17-20 targets have 5 rounds for an ally to revive them.
- The counter degrades each round. Roll a D6 (or more depending on the level and the DM) to see how much the counter lost (a more experienced DM can use the enemy's hit dice instead of a D6.)
- The counter is reset to 0 if combat ends.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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11/29/2022 2:52:35 AM
|
3
|
5
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0.5
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Coming Soon
|
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