Increase your Int by 1 to a max of 20.
You gain the service of a spirit that can take one form of your choosing, CR 1 or lower. The Familiar can be beast, Fey, demon, Devil, or celestial with a size of medium to tiny. when you use this feat, your familiar becomes your chosen creature permanently or until you can obtain this feat again. Your Familiar learns common and can speak to you. It has it's own personality that the DM controls, but it will always listen to your commands and try to help you to the best of it's ability.
The Familiar uses its own statistics and abilities and can act independently of you, but it always obeys your commands. In combat it rolls its own initiative and acts on its own turn. this version of your familiar can attack if threatened but only if it feels threatened or in danger.
If it's HP drops to 0, it disappears until you can cast the spell again to bring it back.
While your familiar is within 250 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any Special Senses that the familiar has. During this time, you are deaf and blind with regard to your own Senses.
The rest of this feat works like the Find Familiar spell details.
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