You gain proficiency with artisan’s tools (tinker’s tools). Using those tools, you can spend 10 minutes to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device functioning), or when you use your action to dismantle it; at that time, you can reclaim the materials used to create it. You can have up to three such devices active at a time.
When you create a device, choose one of the following options:
Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents at moderate volume.
Fire Starter. The device produces a miniature flame, which you can use to light a candle, torch, or campfire. Using the device requires your action.
Music Box. When opened, this music box plays a short song or a single noise at moderate volume. The box stops playing when it is closed, or loops if it remains open.
Quick scanner. If you point this device at another creature withing line of sight, given that it's face is not covered, the device plays a sound or displays a short text that tells you what race it is. The scanner can be fooled by a spell like disguise self, or shapeshifting.
Water Purifier. This device acts like a filter to purify water. If a liquid that contains mineral impurities, disease, or poison, runs through this cylindrical device, it comes out in its pure form.
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