Telekinesis Field Image

You can sense a field of energy around you, it grows in size and strength as you get older and wiser, at first you can only shove it outward but as time goes on and you gain in skill you can shape it to perform tasks. Each use removes all use again until you have a short rest.

Proficiency Bonus Growth
+1 : You focus for a Reaction and shove the whole field around you outwards like an expanding bubble, feet =  proficiency bonus + combined character level.
All physical objects not nailed down that weight less than 50lbs will move outward from this expanding wall, creatures and people able to resist will make a Strength Save equal to your proficiency bonus + your combined level.

+2: You focus for a Reaction and thicken the field to one direction around you to act as a one time shield or slow, objects striking the telekinetic wall slow to a crawl or simply bounce off it. Your AC for one round is equal to your proficiency Bonus, Physical objects traveling at speed towards you lose damage = Proficiency Bonus + Combined Level.

+3: You can coil the field under you to assist you for one jump of great distance as an Action, extra feet = Proficiency Bonus + Combined Level.

+4: You can Extend the field in front of you like a cylinder in feet equal to Proficiency Bonus + Combined Level. Damage is 1D10 + Proficiency Bonus bludgeoning damage and shoves any target backwards from the caster proficiency x 40lbs. Strength Save = proficiency bonus + your combined level to not be moved.

+5: You become an immovable object, using your field to crush your own self to the ground, to move you is Strength Check = 10 + Proficiency Bonus + Combined Level

 +6 You can wrap another person or object in your own field for rounds x proficiency modifier, it is inert and completely out of control of the subject creating a stasis effect. Strength check to break free is 10 + Proficiency Bonus + Combined Level of the caster.

Telekinesis Field Image

Comments

Posts Quoted:
Reply
Clear All Quotes