Quip Master Image
Prerequisite: Requires a Charisma score of 13 or higher
 

Mimicking the legendary heroes of old, you throw out a quip once in a while to demoralize the enemy. Once you take this feat, you gain the following benefits:

  • Your Charisma score increases by +1 (maximum of 20)
  • You gain advantage when making Charisma (performance) checks that rely on humor or jokes.
  • Twice per day, you can make a witty one-liner and direct it to a creature. The creature then has to make a Wisdom saving throw with a DC equal to your Charisma score. On a failed save, the creature has disadvantage on all checks and saves until the start of your next turn.
    • Additionally, if the player actually comes up with a one-liner that the DM thinks is sufficient, this ability also deals 1d4 psychic damage, regardless of if the creature succeeded or failed their saving throw. This is optional, meaning it is not required.

"You... you when... me when... me when your mom... uhmm... your mom." - Last words of Karl Frostburn, leader of "The Conduit"

Quip Master Image

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