Masters of unlocking magic in everyday objects, artificers are supreme inventors. They see magic as a complex system waiting to be decoded and controlled. Artificers use tools to channel arcane power, crafting temporary and permanent magical objects.
Spells and Spell Casting
Magic items are an innate part of every Artificer. These spells were not included as "Always Prepared" spells for the Artificer and I feel that is a detriment to the class.
- Cantrips: Mending
- Ritual Only: Identify, Detect Magic
Dedication to the Craft
Artificers spend much of their evening time working on their projects. Magic item creation, as well as any crafting work with tools for which they are proficient, counts as "light activity" with respect to long rest requirements. In this project time, an artificer can complete one day's worth of crafting if using XGtE or similar crafting rules. In addition, they only need 2 hours of sleep to avoid exhaustion penalties as long as they sleep a full 8 hours at the end of every workweek.
NOTE: This feat is intended to be "gifted" by the DM to artificer characters in order to address this specific oversight. It is not balanced with other ASI replacement feats and should not be used as such.
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Posted Sep 21, 2021Not sure why this is not showing up in my feats list